Reflections on sliding down the rabbit hole of inter/transdisciplinary knowledge production in serious game design

By Erica Southgate (Associate Professor, School of Education) and Shamus Smith (Senior Lecturer, School of Electrical Engineering and Computing), The University of Newcastle, Australia. Published in 1865, Lewis Carrol’s Alice in Wonderland continues to permeate popular culture (think Janelle Monae’s song Wondaland or the ‘Follow the white rabbit’ scene in The Matrix). The metaphor of …

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